[GaishiShukatsu.com] Publishes 6-Part Special Feature: "Making Game Creation a Career"

Howtelevision, Inc. (Minato-ku, Tokyo; Representative Director and President: Yosuke Otonari), which operates the user-first career platform "GaishiShukatsu.com" under the mission of "fostering talent that can take on global challenges and creating the future," has released a special feature article titled "Making Games a Career" (6-part series).

Background of the Feature

There is an industry whose global market size has more than doubled in five years, reaching 20 trillion yen. A leading growth industry that continued to expand even under the influence of COVID-19—.

That is the game industry.

Recently, global hits originating from Japan, such as 'ELDEN RING' and 'The Legend of Zelda' series, have been prominent, making it one of the most promising industries today.

Furthermore, due to market expansion and the diversification of the game business, opportunities to work and succeed in this field are also expanding.

This special feature focuses on the potential of the game industry as a career path, and introduces the views of experts familiar with industry trends, such as Yoichiro Miyake and Ichiro Otobe, as well as the trends of leading companies including Sony Group.
https://gaishishukatsu.com/archives/210613

Details here

Original (Japanese): 【外資就活ドットコム】特集「“ゲームづくり”をキャリアにする」(全6回)を公開